#video games

Arts & Humanities

Ice Play: What Ice Does in Lyrics, Novels, Toys and Games

It can be cut, stacked, shaped, liquified, swallowed, shattered, and reshaped again and again. Ice as a recurring theme in literature and games provides a canvas for a wealth of phenomena and features of human existence.

Arts & Humanities

Esther Wright on “Rockstar Games and American History”

Video games often present unique takes on historical narratives. In her latest book, Esther Wright explores historical authenticity in the Rockstar Games franchise. To learn more, we got together with her for a book talk.

Arts & Humanities

Toxic Video Game Culture and Why I Don’t Call Myself a “Gamer”

For years, online gaming communities have been plagued with toxic behavior and harassment. The instigators are often young, white, male, and angry. Anne Ladyem McDivitt reflects on how identifying as a “Gamer” reaches far beyond the enjoyment of playing video games.

Science & Technology

Mobile gaming: Do different genres influence different brain functions?

Mobile gaming has become one of the commonest forms of entertainment worldwide. However, little is known about how mobile games […]

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